{

version
	{
	number 5
	}
prop figureHair
	{
	material wh_topL_front
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 468 136
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 465 201
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 468 235
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 469 270
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 3 3 3
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 471 167
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_topL
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 478 245
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 479 280
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_topR_front
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 478 245
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 479 280
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_topR
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 478 245
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 479 280
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_back
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 478 245
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 479 280
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_side
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 1 1 1 0.2 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0.2 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0.5 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Blinn"
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "blinn" "Blinn"
				{
				name "Blinn"
				pos 478 245
				inputsCollapsed 1
				nodeInput "Specular_Color"
					{
					name "Specular_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_3"
					file NO_MAP
					}
				nodeInput "Eccentricity"
					{
					name "Eccentricity"
					value 0.15 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "SpecularRollOff"
					{
					name "SpecularRollOff"
					value 0.5 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflectivity"
					{
					name "Reflectivity"
					value 0.3 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_3"
				{
				name "Image_Map_3"
				pos 479 280
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 2 2 2
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:SWasgHair_h.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	material wh_cap
		{
		KdColor 1 1 1 1 
		KaColor 0 0 0 0 
		KsColor 0 0 0 0 
		TextureColor 1 1 1 1 
		NsExponent 2 
		tMin 1 
		tMax 1 
		tExpo 1 
		bumpStrength 0.018 
		ksIgnoreTexture 0 
		reflectThruLights 1 
		reflectThruKd 0 
		textureMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_cap.jpg"
 				0 0 
		bumpMap ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_cap.jpg"
 				0 0 
		reflectionMap NO_MAP
		transparencyMap ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_cap.jpg"
 				0 0 
		ReflectionColor 1 1 1 1 
		reflectionStrength 1 
		shaderTree
			{
			node "poser" "PoserSurface"
				{
				name "PoserSurface"
				pos 10 10
				showPreview 1
				nodeInput "Diffuse_Color"
					{
					name "Diffuse_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Diffuse_Value"
					{
					name "Diffuse_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Highlight_Color"
					{
					name "Specular_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Highlight_Value"
					{
					name "Specular_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Roughness"
					{
					name "Highlight_Size"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Color"
					{
					name "Ambient_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Ambient_Value"
					{
					name "Ambient_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Transparency_Max"
					{
					name "Transparency"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Min"
					{
					name "Transparency_Edge"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map_2"
					file NO_MAP
					}
				nodeInput "Transparency_Falloff"
					{
					name "Transparency_Falloff"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Color"
					{
					name "Translucence_Color"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Translucence_Value"
					{
					name "Translucence_Value"
					value 0 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Color"
					{
					name "Reflection_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Reflection_Value"
					{
					name "Reflection_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Color"
					{
					name "Refraction_Color"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Refraction_Value"
					{
					name "Refraction_Value"
					value 1 0 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Bump"
					{
					name "Bump"
					value 0.018 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Math_Functions"
					file NO_MAP
					}
				nodeInput "Displacement"
					{
					name "Displacement"
					value 1 -10 10
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateDiffuse"
					{
					name "Alternate_Diffuse"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "AlternateSpecular"
					{
					name "Alternate_Specular"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionLiteMult"
					{
					name "Reflection_Lite_Mult"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ReflectionKdMult"
					{
					name "Reflection_Kd_Mult"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Gradient_Bump"
					{
					name "Gradient_Bump"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ShadowCatchOnly"
					{
					name "Shadow_Catch_Only"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "ToonID"
					{
					name "ToonID"
					value 358 0 32768
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Normals_Forward"
					{
					name "Normals_Forward"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map"
				{
				name "Image_Map"
				pos 478 146
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 3 3 3
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:03WasgHair_cap.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "image_map" "Image_Map_2"
				{
				name "Image_Map_2"
				pos 475 211
				inputsCollapsed 1
				nodeInput "Image_Source"
					{
					name "Image_Source"
					value 4 4 4
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file ":Runtime:Textures:outoftouch:wasg_hr:TRWasgHair_cap.jpg"
					}
				nodeInput "Auto_Fit"
					{
					name "Auto_Fit"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Scale"
					{
					name "U_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Scale"
					{
					name "V_Scale"
					value 1 -1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "U_Offset"
					{
					name "U_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "V_Offset"
					{
					name "V_Offset"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Coords"
					{
					name "Texture_Coords"
					value 1 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Image_Mapped"
					{
					name "Image_Mapped"
					value 4 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Background"
					{
					name "Background"
					value 1 1 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Global_Coordinates"
					{
					name "Global_Coordinates"
					value 0 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_U"
					{
					name "Mirror_U"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Mirror_V"
					{
					name "Mirror_V"
					value 0 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Texture_Strength"
					{
					name "Texture_Strength"
					value 1 0 1
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Filtering"
					{
					name "Filtering"
					value 3 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			node "math_functions" "Math_Functions"
				{
				name "Math_Functions"
				pos 481 177
				inputsCollapsed 1
				nodeInput "Math_Argument"
					{
					name "Math_Argument"
					value 7 0 0
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				nodeInput "Value_1"
					{
					name "Value_1"
					value 1 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node "Image_Map"
					file NO_MAP
					}
				nodeInput "Value_2"
					{
					name "Value_2"
					value 0 0 100
					parmR NO_PARM
					parmG NO_PARM
					parmB NO_PARM
					node NO_NODE
					file NO_MAP
					}
				}
			}
		}
	}
}
